Course syllabus adopted 2021-02-26 by Head of Programme (or corresponding).
Overview
- Swedish nameEmerging trends and critical topics in interaction design
- CodeCIU281
- Credits7.5 Credits
- OwnerMPIDE
- Education cycleSecond-cycle
- Main field of studyComputer Science and Engineering, Software Engineering
- DepartmentCOMPUTER SCIENCE AND ENGINEERING
- GradingTH - Pass with distinction (5), Pass with credit (4), Pass (3), Fail
Course round 1
- Teaching language English
- Application code 23113
- Maximum participants45
- Block schedule
- Open for exchange studentsYes
Credit distribution
Module | Sp1 | Sp2 | Sp3 | Sp4 | Summer | Not Sp | Examination dates |
---|---|---|---|---|---|---|---|
0116 Written and oral assignments 3 c Grading: UG | 3 c | ||||||
0216 Project 4.5 c Grading: TH | 4.5 c |
In programmes
- MPDES - INDUSTRIAL DESIGN ENGINEERING, MSC PROGR, Year 1 (elective)
- MPDES - INDUSTRIAL DESIGN ENGINEERING, MSC PROGR, Year 2 (elective)
- MPIDE - INTERACTION DESIGN AND TECHNOLOGIES, MSC PROGR, Year 1 (compulsory elective)
- MPIDE - INTERACTION DESIGN AND TECHNOLOGIES, MSC PROGR, Year 2 (elective)
Examiner
- Gordana Dodig Crnkovic
- Professor, Interaction Design and Software Engineering, Computer Science and Engineering
Eligibility
General entry requirements for Master's level (second cycle)Applicants enrolled in a programme at Chalmers where the course is included in the study programme are exempted from fulfilling the requirements above.
Specific entry requirements
English 6 (or by other approved means with the equivalent proficiency level)Applicants enrolled in a programme at Chalmers where the course is included in the study programme are exempted from fulfilling the requirements above.
Aim
After the course, the student will have good insights in current trends and novel research areas within interaction design. The aim is that the student will be able to become, and keep, up to date with ongoing research and develipment within the interaction design field. The actual course content will thus change from time to time.Learning outcomes (after completion of the course the student should be able to)
Knowledge and understanding
Get familiar with and get insights into current trends in interaction design.
Get familiar with and get insights into novel technological solutions relevant for interaction design.
Skills and abilitiesAnalyze, discuss and sketch designs in relation to a certain trend.
Analyze, discuss and sketch the use of novel technical solutions.
Read, analyze and extract relevant content from academic literature.
Judgment and approach
Discuss societal and ethical consequences of a certain trend, design or technical solution.
Content
Current trends in interaction design.Novel (emergent) technologies relevant for interaction design.
Different views and approaches in regard to novel trends and technologies.
Systematic and practical exploration and communication of ideas within a design space.
Reading and understanding of academic literature and search for the current state of the art and practice presented on the web and in the media.
Organisation
The course is held in English. It consists of lectures, group work and seminars, where students are expected to participate actively. It contains a mandatory, individual design project that runs throughout the course.Literature
Relevant academic literature complemented with trustworthy web references and media concerning the actual topic.Examination including compulsory elements
The course is examined partly by written or oral assignments, and partly via a design project running through the course, that is examined in the end of the course. In order to pass the course, both these parts must be passed.The course examiner may assess individual students in other ways than what is stated above if there are special reasons for doing so, for example if a student has a decision from Chalmers on educational support due to disability.